DM_Impact_ReduxB (based on DM_Impact map) Features: A) Plenty of obstacles, which tends to be a natural handicap for seeking weapons and tanks. B) The active area is relatively compact, which tends to make for less walking and more fighting. C) The spawn points are uniformly distributed around the perimeter, with most near cover. The team spawn points are scattered about rather than clustered in a single place. The intention was to concentrate the action but still spread it around. The scattered spawn points make TDM on this map considerably different than usual. Without fixed bases smart teams generally coalesce into free- roaming packs searching for stragglers (and vice versa) while trying to find and destroy enemy packs. The pad recharge times have been made faster and the meteor showers are more frequent. They do damage, but before complaining remember everyone gets hit sooner or later. Enjoy! [OF/RA] Pincushion Orion Faction TAO tFc 04 August 1999