AlhpaBlue, Starsiege's Premier ModificationGuild: How To Enable (And Disable) Vehicles: Enabling vehicles only works on local games. You can't enable a vehicle on a server that has it disabled. If defaultVehicles.cs does not exist or using it does not work, try enabling via the console. Enabling in defaultVehicles.cs: Open defaultVehicles.cs in notepad.exe Find the line of the vehicle you want to enable and change FALSE to TRUE I.e.: Change "allowVehicle( 45, false ); // Harabec's Super Predator" To: "allowVehicle( 45, true ); // Harabec's Super Predator" To enable Harabec's Super Predator. The next time you start Starsiege, the vehicle should be enabled. To disable a vehicle, do the reverse. Change TRUE to FALSE. Enabling via the console: Start up Starsiege Enable the console (see Howtoconsole) Type "focusserver();". This is only necessary for versions that have this command, if you have an earlier version this command may not exist and is not needed. Type "allowVehicle(#,true);" for each vehicle you want to enable. # is the ID number of the vehicle (See vanilla2.cs for a list of ID numbers). The vehicle should now be enabled. For vehicles that still do not work: Extract the .cs file of the vehicle (i.e. datHerc_cy_prom.cs) from scripts.vol) Open the .cs file in notepad.exe (or any text editor) Look for "vehiclePilotable(false);" near the top of the file. Change it to "vehiclePilotable(true);". The vehicle should now be pilotable. If it still does not work, you may not be able to play as that vehicle. If you have any problems, ask on the Alpha Blue forum and we will try to help you. Website webmastered by Kowh. Website hosted by Planet Starsiege.