Super Powio - September 28, 2003 2:53 pm For those of you who have been following along in the ZED thread: In an effort to get organized with all the ZED, DTS, etc. stuff I have posted, I've compiled together ALL the tools I've been using into one place, for your convenience. Now, for your downloading pleasure, I give you all the very first build of the new... [url=http://sunandshadows.com/staticscreen/speshul/Starsiege%20Tools.zip]Starsiege Tools[/url] Included: [list][*] ZED Compiling tools, for making Static Interiors (Buildings). Updated MapConverter.exe, Map2Zvl.exe, Starsiege.wad, and Starsiege.fgd already included. Use with Worldcraft/Hammer 3.x. [*] PicaNew for making new textures (and shell images). Comes with several Phoenix pallets, windows pallets, and all the pseudo-batch files you'll probably ever need. [*] DTS plugins, for making Static Shapes. You still need 3DSM 2.5 though.[/list]That's it. That's all my editing power right there. I know some of you have been asking for a tutorial on how to use all of it though; well something just came up... Everything that should have been in the tutorial, happens to already be posted on a site, which is actually where I first started learning how to do this: [url=http://planettribes.com/blueprint]Blue Print[/url]. Yeah, it's for Tribes, and I have my gripes about some of the things it talks about, since obviously some things are different in SS, but it mostly all works the same way. Anyways, I think it would be better if we just asked a bunch of questions here and in the other threads until a new tutorial is actually written. Good luck with the tools, everyone. Super Powio - October 5, 2003 11:52 am UPDATE! For those of you who having problems getting your ZEDs to look right in software mode, I have updated the Starsiege.fgd within Starsiege Tools. The Texture Scale value was the culprit, as it was incorrectly set to 16.0 (it should have been 2.0). This update applies to Worldcraft users only. ZED Editor users need not to worry about changing their Texture Scale, since for some reason they're not affected by the texture scale. If you haven't done so already, you get the updated version of Starsiege Tools [url=http://sunandshadows.com/staticscreen/speshul/Starsiege%20Tools.zip]here[/url]. If you just want Starsiege.fgd, just look through the contents of the [url=http://sunandshadows.com/staticscreen/speshul]folder[/url].