Last updated: 4/14/00
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Starsiege mapping and scripting tutorials



Tutorials

1. An Introduction to Mapping and Scripting (3/20/00)
  • How to activate the mission editor
  • Which files to edit
  • Reading a .cs file

    2. (unsorted: playerIDs and vehicleIDs) (4/6/00)
  • Semi-random junk about the playerID, vehicleID and dot operator

    3. AIs (3/27/00)
  • Basic instructions for spawning an AI vehicle

    4. The Console and Debugging (3/30/00)
  • How to activate the console
  • Typing into the console
  • Using the console to track down syntax errors

    4. Setting Up a Server (4/14/00)
  • Non-dedicated vs. Dedicated servers
  • Customizing a server file



    Examples

    Example One: Capture and Hold (4/4/00)




    What's new

  • 4/6/00 -- Installed this front page for the tutorials, and cleaned up Tutorial #2 slightly after I discovered that dot operators can only be tied to variables representing an ObjectID.









    Contact: [email protected]
    ICQ UIN #1478682


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